SPOT

Anyone that drives has experienced the frustrations that come with looking for parking, especially in a congested area. You drive around, wasting gas and time, and end up only becoming frustrated and angry when you can’t find parking. SPOT aims to solve this. SPOT is an application that aims to make parking in congested areas easier and more efficient by allowing people to give their parking and its location directly to someone else.

Tools:
  Adobe XD
  Illustrator
  Imagination

Team:
Role:
Shelly Bae UI Developer and Photographer
Daniel Won UX Developer and User Researcher
Kyle Rico UI and UX Developer
Tayte Duong UI and UX Researcher
Kellie Higa UI and UX Developer

SPOT
Peer-to-Peer
Parking sharing service

Beginning

The team came up with the idea for SPOT when we decided to enter into Design for San Diego (D4SD), a civic design competition aimed at improving transportation within San Diego. Everyone in our team quickly pointed to the problem of parking, both in San Diego, and every other metropolitan city they have visited, stating that it is always a hassle and challenge to get street parking, espeically in areas that are closer to downtown and other congested areas.

Kyle pitched an idea that he had been thinking for a while, but hadn't exactly fleshed out yet: a peer-to-peer parking sharing service that allowed people to get directly matched with other people who were leaving their parking location. It was time to ideate and brainstorm to refine this idea.

We discussed the painpoints that come along with looking for street parking, and pinpointed 5 of them:

Wasted Time

Wasted Gas

Wasted Money

Anger

Stress

During this process of ideation and painpoint finding, we defined our target audience to people who live in high density areas. Also, we aimed at creating a user centered design application that can minimize the user workload by having our application do as much as the work possible and letting the user drive peacefully and without worry. After brainstorming, we decided on these core functions: parking reporting; location sharing; navigation; and parking heat maps.

Storyboarding

Low-Fidelity Wireframe Usability Test

We iterated our idea based on the feedback we received from our informal usability testing with our low-fidelity prototype. Our participants provided feedback on error prevention methods, accessibility, and discoverability.

Final UI Design

The final UI and UX for SPOT was created after the D4SD competition. Though it looks relatively the same to the one submitted, we further refined it by incorporating critiques that the judges gave us.

Home

Upon signing in, users are taken to their home page which shows their current location, and a heat map of streets with street parking. The scale is green to red, with green indicating that their is plentiful street parking availbe, yellow indicating that there is some street parking available, and red indicating that little to no street parking is available.

Navigation

Using Google Map's API, SPOT lets you navigate easily to anywhere that you want to go. Furthermore, when navigating to a location, you can tell SPOT to look for certain kinds of parking near that destination.

Parking

Using Google Map's API, SPOT lets you navigate easily to anywhere that you want to go. Furthermore, when navigating to a location, you can tell SPOT to look for certain kinds of parking near that destination.

User Profile

Users input their car models and color for easier idification when looking for, and giving up, parking. They can also see their parking history, and see the points that they have accumilated.

Conclusion

Creating SPOT was a fun and enriching experience for all of us on the team. We truly believe that SPOT is an innovative way to look for street parking, and the impact it would have, if implemented, would be enormous. It would lay the groundwork for more innovative solutions that may arise in the future, and also help future automobiles, such as AVs, coordinate much more efficiently when parking.